When the minecraft launcher is downloaded it creates launcher files in the.minecraft directory. One of the files stores all the minecraft versions. When the launcher is reinstalled it overwrites these files resulting in the missing mod versions. – mhsjlw Jun 9 '15 at 15:25. See full list on minecraft.gamepedia.com. Minecraft: The Hidden Versions (I DON'T HAVE THE NEW LAUNCHER AS OF 6/28/2017, I'M PLANNING ON REPURCHASING THE GAME SOON. IF YOU HAVE ANY PROBLEMS WITH LAUNCHING I'LL UPDATE THIS INFOBOX AFTER. Aug 20, 2020 Missing launcher versions This article includes a list of related items that share the same name (or similar names). If an internal link led you here, you may wish to change the link to point directly to the intended article.
We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
< Minecraft: Java Edition
This page contains changes which are not marked for translation.
This is a sub-page of Minecraft: Java Edition.
This page sucks. If you could make it suck less, that would be awesome. |
To do: Is there a way to sort this better? Potentially not in versions? |
- 11.14
- 1.1Blocks
- 21.8
- 2.1Items
- 2.2Entities
- 2.3Blocks
- 31.7
- 3.1Blocks
- 3.2Items
- 3.3Entities
- 3.4Other
- 41.6 and Earlier
- 4.1Blocks
- 4.2Items
- 4.3Entities
1.14
Blocks
Bell
The original bell textures from the snapshots before it became a block entity.
New Bell |
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1.8
Items
Banner parts
banner_base and banner_overlay item textures exist but are unused, suggesting that banners may have had a two-step crafting process once, or it was once going to use an item model instead of the original entity model.(May be used for pre-existing small sprites of colored banners, like they'd color the overlay separately.)
Entities
Guardian Insides
- Insides, seen in-game.
- Guardian texture.
Guardians have a meaty looking inside texture that isn't normally seen in-game unless you manage to get inside the model. The Elder Guardian, despite being a bigger model, is missing these meaty textures. As of 1.14 the unused parts of the texture were removed. Jens Bergensten, one of the game's lead developers, added his username in the bottom right corner as a signature.
Hidden Alex Skin Overlay
- Alex texture.
- Alex texture, showing the hidden overlay. Slot apps that pay.
- A gif of the skin model using the texture.
Early textures can be accessed in the file for Alex's skin, but the pixels for them have their transparency set to 0, rendering them invisible unless converted back manually. The overlay features glasses, a nice reference to Jeb, a Mojang developer. The arms are unfinished, and seem to be going off of Steve's skin.
(Before 1.14 Update) Villager Hoods
- Priest
- Librarian
- Villager (Nitwit)
The Priest, Librarian and Nitwit villagers have an unused hood texture in the upper right corner. The Evoker, a hostile mob based off the Villagers, has an unused hood seen in a pre-release article.
Blocks
Debug Block Textures
Two block textures named 'Debug' and 'Debug2'. The second texture shows the cardinal directions. Bobby fischer the knight who killed the kings pdf free.
1.7
Blocks
Early Peony
Peonies were going to be single flower blocks before being replaced with the double-tall model. This sprite can be found in /blocks/flower_paeonia.png. Lightbender mac os.
Items
Quiver
Grand reef casino. This was actually used in early Indev, but is no longer in use. Because the player can carry arrows without a quiver, it wouldn't be very useful. The item was going to be added in 1.9, but it was removed along with the texture itself as Dinnerbone said holding arrows in the offhand 'feels more natural'.
The quiver texture itself was used in one of Notch's older games, along with the old leather armor textures.
Ruby
Rubies were going to be used instead of Emeralds, but they were changed at the last minute because Dinnerbone is colorblind and had a hard time distinguishing Ruby Ore from Redstone Ore.
Entities
Zombie Pigman
The Zombie Pigman texture contains the words 'THX XAPHOBIA', crediting the original creator of the skin.
Zombie Villager
The old Zombie Villager texture has the normal Zombie head left unused and instead moves the new head to the bottom. Oddly enough, the Zombie skin here are actually greener than normal.
Other
Furniture
Looking in Indev's terrain file, there is an unused chair and table texture. The table is possibly the front of the chair which is unknown if it is. This was mentioned in Notch's blog a couple of times.
Purple Arrow
Bundled with the standard arrow graphics are these odd purple arrows. These are actually a leftover from Survival Test, where the Skeleton's arrows were purple. In all subsequent versions, Skeleton arrows use the same graphics as the player's arrows. In 1.9, the arrow.png was moved, abandoning the purple arrow texture.
Footprint Particle
A footprint. It is unused but can be seen in-game by using the /particle command. The command to have this particle is /particle footstep ~ ~ ~ ~ ~ ~ 0.
Early Irritated Villager Particle
Most likely an early version of the bubble that would pop up above a Villager when you hit them. It is located in particles.png.
Unused Map Icons
Some extra icons for maps. The white and green arrows in the top left corner are the only ones used normally, though the colored arrows are used for multiplayer in the console versions.
Trading Speech Bubble
A speech bubble in the container folder's villager.png, with 2 raw chicken in the balloon. Likely used for an early trading system. The graphic is partially overwritten with another graphic.
Selected and Unselected
Squares labeled 'SEL' and 'UN SEL' (likely 'SELECTED' and 'UNSELECTED') can be found in texturesguicontainercreative_inventorytabs.png. Purpose unknown, though they could possibly be used as a template for the selected tabs and unselected tabs with the rest of tabs.png.
1.6 and Earlier
Blocks
Blue Square
A blue square used to mark where the Nether portal texture is to be rendered by the game. Eyebeam for mac free. This was replaced by the actual Nether portal animation in the Redstone Update, when block and item textures were moved into individual images.
Placeholder Fire Texture
Placeholder graphics for the fire texture, which is overwritten in VRAM with the true fire texture. Text reads 'FIRE TEX! HNST', which means 'Fire texture! Honest!'. This was replaced by the actual fire animation as part of the Redstone Update.
Old Lava Texture
The old lava texture from Alpha. This was replaced by a different lava animation in the Redstone Update.
Village Border
A texture previously used by Mojang to mark the borders of villages, as seen at PAX. This was removed in the Redstone Update.
Duplicate Cake
While this cake graphic is technically used, this duplicate in terrain.png isn't. This was removed in the Redstone Update.
Snow
Unknown, though it could be related to the snow weather effect. This was removed in the Redstone Update.
Items
Horse Saddles
In 1.6 snapshots prior to 13w18a, horses used a unique saddle, separate from the pig saddle. This was changed in 13w18a, rendering this item unused. Its previously-used ID (416) was taken up by the Armor Stand in 1.8.
![Hidden Hidden](https://sites.google.com/site/luigi2600sgamehackingsite/_/rsrc/1467897898463/minecraft-the-lost-versions/minecraft-logo.png?height=118&width=721)
Entities
Development Versions(November 22, 2013 – Present)
Gray Dragon
body.png |
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The preliminary textures for the Enderdragon boss, seen in older screenshots. The used file is ender.png. The only difference between dragon.png and body.png is that the latter lacks the scales.
Skis
A texture for skis was added in 1.4.6 by Dinnerbone as a red herring. Midi to usb driver windows 10.
Steve the Testificate
Minecraft Survival Test 0.26 Download
The default player skin remapped to fit the Villager model, presumably as a template. Actually loading it in-game produces a less than desirable appearance. Note that this texture is separate from the actual villager textures, which are in their own subfolder.
Pigman
A variation of the Zombie Pigman that.isn't a zombie. It was planned to be used as an NPC mob before villagers were introduced. The texture was removed in 1.6.
Windowless Door
A windowless door can be found with the rest of the game's graphics. It's unclear where this would have been used, unless Mojang wanted to add windowless doors to the game. It also matches up with the old door icon from Infdev.
Minecart Textures
These textures from the minecart model are only visible in rare occasions. The first texture is on the bottom of the minecart. It can only be seen on drops in repeating minecart tracks. The second texture appears to be dirt, which is an artifact of when the minecart used to act like a portable chest. The 'dirt' level used to raise when items were put into it. The texture still appears inside minecarts, but it's blocked by a different texture. It can only be seen in spectator mode.
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